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These buildings represent the process of bringing the province underįull control of the ruling faction. Each area has it's own unique units that can be recruited by the ruling faction.īefore any local units can be trained a series of Auxilia buildings has to be build. This can, however, be overcome by training local units for your armies. Most factions have only a limited selection of native troops. This makes for a more realistic and also more balanced game. Many historically inaccurate units, such as the Urban Cohort, Screeching Women and onagers, have been The unit roster has also received a major overhaul. At the start they are still dependant on the Seleucids, but if they break free from them, they may soon be a superpower themselves. They get several types of phalangites, but they can also train horse archers and cataphracts. The Bactrians have a mixed troop selection. They are a people of piracy, guerrilla warfare They have a mix of barbarian troop types with some Greek influences in the form of hoplites and peltasts. The Illyrians have their lands on the shores of the Adriatic, and are thus in an ideal position to attack the Romans early on. At the start, they own more than 30 provinces, ranging from Smyrna in western TurkeyĪdded on top of that all, there are two entirely new factions: Bactria and the Illyrians. Stretches to India, all their belongings are portrayed in the game. In original RTW, they had only a handful of provinces and would often be defeated in a short time. The new troop roster represents this, by giving an Ptolemaïc Now it is a Hellenistic faction, just like the Macedonians and Seleucids. In RTW, it had the troops used there before Alexander the GreatĬonquered it. The Egyptian faction has been changed to accurately portray it as it was in 280 BC. This makes them harder to play and easier to defeat. The most notable of this is the uniting of the Romans into one faction. So in RTR, quite a few drastic changes have been made to certain factions. Rome: Total War is not a game known for its historical accuracy. To include all of Scotland and a larger part of Scandinavia.
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It now reaches as far east as India and goes far enough north One of the first things you will notice when you start RTR, is the enhanced campaign map.
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Lead your people to victory, from the rainy British Isles to the jungles of India and from the scorching heat of the Sahara Desert to the biting wind of the grassy plains! In the east the Successor states vie for power. Power of Carthago, and Gauls are threatening from the north. Pyrrhus of Epirus stands on the shores of Italy, determined to defeat the Republic of Rome. Because the feeling hasn't changed much, it is very kind on newcomers to this magnificent modification. It aims to change RTW into a more historically correct game, but it doesn't change the overall feeling. Rome: Total Realism (often called RTR) is a total conversion for Rome: Total War.
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